![]() ![]() Others? (Res All? Recovery time reduction?) Attack: Attack Speed, Critical hit Chance, Critical hit Damage, Cooldown reduction.Core: Strength, Dexterity, Intelligence, Vitality.There are three other tabs, and today’s new screen grab shows off the Attack tab. The Core tab was shown during the main Gamescom presentation and it contains the four attributes. ![]() What we do know is what the devs have said during interviews, and what we’ve seen in screenshots. We do not yet know what all the bonuses are or their values, and that’s all subject to change during further development anyway. You must set these yourself, and you can vary them greatly between characters and respec them as needed. ![]() Instead, each paragon level grants a paragon point that you can spend in various bonus properties. Each of your characters will gain no inherent passive automatic bonus with a level in Paragon 2.0. There is nothing like the current system with a passive 3% Magic Find and Gold Find per level, plus a normal level stat bonus. (It’s not known if a brand new level 1 would get access to the full total bonus, or if the total bonuses would be gradually accessed at say 1/7 of the total per 10 levels until max at level 70.) These points are distributed to all the characters on your account (again, HC and SC are separate) and can be used from level 1. For example, ten current P10 characters have a fraction of the experience of one P100 character. This is experience, not levels, and the current system requires far more experience per level as you go higher. When the system changes (this should happen for everyone, for free in D3C, before Reaper of Souls is released) all of your individual characters with Paragon levels will contribute their Paragon experience to the new shared paragon level. Paragon 2.0 Basics Current Paragon System pie chart. The basic system is pretty simple, though very different from Diablo 3’s current iteration. We’ve heard details about it in multiple interviews so far, and today brings a new picture showing the specific bonuses available in the Attack Tab. One of the biggest reveals from Gamescom 2013 is the new Paragon System. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |